Comparing the turn number to a 'normal' game, I'm seriously behind on and still suck at science (neglected Campus in exchange for Commercial / Holy and Theatre) - that could prove to be a critical error but we'll see. Players can easily find themselves trapped in the complexity of the game's strategy, the wealth of options and, of course, the addictive. Sid Meier's Civilization VI is the kind of game that you can get lost in. Here are the best leaders to take on each type. No idea if i'm doing it right but its a learning experinace. Civilization VI has leaders suited to bring their civs to different kinds of victory. On the plus side I managed to rush early faith to ge Desert Folklore and have Petra too. I'm on turn 120 with 5 cities now, the fifth one is in Indonesia because I really wanted (needed more like) to get those spices. None in the range of the default capital location, and only pearls on the physical Australian landmass. Those pastures can turn against you (one attempt I had 3 barb horsemen in my capital turn 18) - also there is a serious lack of luxury resources. I've tried my first game on this map as Australia and there are a few challenges, especially if you aren't too familiar with the map like me. Click to expand.Not as easy as you may think.